(For some reason it occurred to me once that it'd be fun for a playable Sim to have a resident non-playable to interact with. The "Propose / Stay the Night" interaction can sometimes get a guest to stay longer than usual, but it doesn't always work, or stay in effect very long. So I said to myself, well, what if a guest just sort of couldn't leave? Could we have like a secret back room with food and a bed and a toilet and cleverly-managed doors, and keep a guest on the lot and alive and even more or less happy, forever? This is my first experiment with the idea.)
Professor Nolan Mazza is an Assistant Professor of Philosophy at Sim State University.
Suzette Somnius was one of his favorite students. She never actually showed up at any of this classes or did any of his assignments, but they became very good friends, and she persuaded him to give her grades that she might not have, strictly speaking, deserved.
When Suzette's cum laude was announced at the graduation ceremony, Professor Mazza noticed that he wasn't the only faculty member in the audience who was averting his eyes and whistling nonchalantly. There was a rumor that Suzette had (following an old SSU tradition) become more than very good friends with some of her other professors, but Professor Mazza's relationship with her had never gone beyond friendship.
At least not until she moved back to the neighborhood.
One day Suzette invited the Professor over, and after a bit of amatory recreation he found that she had put out a banquet table.
After eating he tried to go down the stairs to the hot-tub or somewhere, but they were blocked by an immovable barrier!
To his horror, Suzette's car pool pulled up and she went off, leaving the chair in place!
Left alone, Nolan changed back into his Professor clothes and tried to leave. Still blocked by the insurmountable chair, he spent the entire morning pacing up and down on the porch.
Eventually (and just in time for me to move the chair for a second to let the maid get in) he went inside and washed his hands.
By the time the maid was done for the day, he had resigned himself to captivity somewhat, and was able to eat.
After eating he returned to the porch, and finding the chair still there he burst into tears.
Eventually, Suzette returned home.
But the Professor was so upset (about who knows what) that he couldn't talk to her; he only stood by the window and cried.
"Well hey, if you feel that way, maybe you should go home! Oh, is that chair in your way? Here, the invisible divine hand will move it for you."
No longer a captive, Professor Mazza raced down the stairs and...
Suzette of course joined him.
They talked and soaked far into the twilight.
And they got very comfortable.
All too soon, Suzette had to leave for the first night of her new job.
(So the vanishing of the visitor's interaction menu when he decides to leave sort of kills the "perpetually captive visitor" notion, although I might play with it again someday. Of course there are all sorts of hacks to make visitors controllable and all, but I'm generally too conservative to use them. Anyway, it was a fun experiment, and we got some funny pictures out of it! Note that this all happened some time ago; lots has happened to Suzette since then, as we'll no doubt see in many more pictures elsewhere before long.)